ViSioNz oF KorrupTioN
Would you like to react to this message? Create an account in a few clicks or log in to continue.

ViSioNz oF KorrupTioN

-ClanVoK/ X360/ Xlive-
 
HomePortalGallerySearchLatest imagesRegisterLog in

 

 -GoW/AnneX-

Go down 
5 posters
AuthorMessage
VoK EmiNeM X
VoK Team-Leader and Site Admin
VoK Team-Leader and Site Admin
VoK EmiNeM X


Number of posts : 345
Age : 32
Location : Canada
Registration date : 2007-03-24

-GoW/AnneX- Empty
PostSubject: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeThu Apr 05, 2007 5:42 pm

Annex

Objective: Capture and hold key locations to collect enough points to win the round.

Description: In Annex, you win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.

On the HUD, the current objective appears below the team scores at top left. This indicator contains several pieces of relevant information. The weapon icon inside the circle indicates which weapon-spawn location is being used as the objective. The compass along the outer edge of the circle shows the relative direction to the objective. The number inside the circle indicates how many points remain at that objective and the background icon color indicates which team currently controls it. No color means the objective awaits capture, a red icon means the Locust Horde hold the objective and a blue icon means the COG hold it. When the icon in the indicator circle fills, the corresponding team's score also changes color, the team begins collecting points from the objective, and the point value of the objective drops.

On the map, a projected ring marks the physical location and boundaries of the objective in the world. The ring's color indicates the current captor: White means neutral, blue COG, and red Locust. To capture an objective, players must stand inside the glowing ring uncontested for a short period of time. How long depends on how many teammates stand in the ring at once. One player can capture an objective in eight seconds, two players in four seconds, three players in two seconds, and four players in one second. Once a team takes an objective, they are not required to remain inside the ring to maintain ownership. The captured objective's points drain until an opposing team member enters the ring, or until its points fall to zero.

Round scores can be set as low as 120 points or as high as 480 points. The first team to reach the target score wins the round.

Respawns: Infinite, wave-based every 15 seconds.

Options:

Selected Map: Which map or series of maps to use.
Number of Rounds: Number of rounds required to win the match.
Bleed-out Duration: Amount of time before a player dies while DBNO.
Round Score: Number of points required to win a round.
Friendly Fire: In a player match, whether teammates can damage each other.
Private Slots: In a player match, number of player slots reserved for friend invites.
Weapons Swapped: In a player match, whether the person who sets up the match can determine whether weapons that appear in the maps are replaced or removed.
Updates:

Annex became available as a Gears of War multiplayer game mode in the April 9 update.
Back to top Go down
https://clanvok.forumotion.com
VoK ShaDoW X
VoK Co-Leader and Site Moderator
VoK ShaDoW X


Number of posts : 162
Age : 33
Location : United States
Registration date : 2007-03-25

-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeThu Apr 05, 2007 8:00 pm

I cant wait for this.
Back to top Go down
https://www.youtube.com/RichardFender24
VoK EmiNeM X
VoK Team-Leader and Site Admin
VoK Team-Leader and Site Admin
VoK EmiNeM X


Number of posts : 345
Age : 32
Location : Canada
Registration date : 2007-03-24

-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeMon Apr 09, 2007 11:26 pm

OMFG!! This game mode is AMAZING!! I made like 65 kills in 3 rounds!!!
Back to top Go down
https://clanvok.forumotion.com
The Govener
Moderator and Technician
The Govener


Number of posts : 170
Age : 33
Location : United States
Registration date : 2007-03-24

-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeMon Apr 09, 2007 11:34 pm

i havent gotten a chance to play it yet but it will revive my love for the game.
Back to top Go down
VoK EmiNeM X
VoK Team-Leader and Site Admin
VoK Team-Leader and Site Admin
VoK EmiNeM X


Number of posts : 345
Age : 32
Location : Canada
Registration date : 2007-03-24

-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeTue Apr 10, 2007 8:18 am

I hope and by the way,guess what! ZERO glitch!!
Back to top Go down
https://clanvok.forumotion.com
edflipz489
VoK Level-0
edflipz489


Number of posts : 9
Age : 32
Registration date : 2007-04-09

-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeTue Apr 10, 2007 12:35 pm

i love this new game type.. last night... at tyro stationg...we removed every weapon except he hammer of dawn in the middle.. it was crazy.. people were getting run over everywhere..
and oh yeah..raven down with boomshots is crazy too.. i had 105 kills for 5 rounds.. took awhile but i was the bomb.

btw..isn't the sound kinda scary while a team is winning...it sounds like the jaws.. it' scares me... buti love that sound.. so yeha...
Back to top Go down
xNGx AirBorNe
VoK Level-1
xNGx AirBorNe


Number of posts : 76
Location : [.the hockey rink.]
Registration date : 2007-03-26

-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeTue Apr 10, 2007 7:56 pm

It's a great mode increased my kills by 500 today, thats basically all its good for because you respawn.
Back to top Go down
xNGx AirBorNe
VoK Level-1
xNGx AirBorNe


Number of posts : 76
Location : [.the hockey rink.]
Registration date : 2007-03-26

-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeWed Apr 11, 2007 7:54 pm

WTF!! i check my leaderboard and i have 92 kills with my chainsaw(annex) and 5 (warzone) and 17 (assassination)....why won't the achievment unlock!!
Back to top Go down
VoK EmiNeM X
VoK Team-Leader and Site Admin
VoK Team-Leader and Site Admin
VoK EmiNeM X


Number of posts : 345
Age : 32
Location : Canada
Registration date : 2007-03-24

-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeWed Apr 11, 2007 8:30 pm

Due to the addition of infinite respawns, any kills in Annex won’t count towards kill-based achievements like “Seriously…” and “The Nuge”. Since Annex is a new additional gametype, you will not need to play Annex to be granted “Mix It Up”. The basic multiplayer achievements like “Always Remember Your First” are still achievable in Annex.
Back to top Go down
https://clanvok.forumotion.com
xNGx AirBorNe
VoK Level-1
xNGx AirBorNe


Number of posts : 76
Location : [.the hockey rink.]
Registration date : 2007-03-26

-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitimeThu Apr 12, 2007 7:41 pm

that is really gay, why are some developers so uptight about achievements make them hard but fair. Ex. FEAR god its 5 points for each mission and 5 for getting 50 kills with a weapon and the other ones are like beat campgian without dying witch is hard cuz of the damn, Alma.
Back to top Go down
Sponsored content





-GoW/AnneX- Empty
PostSubject: Re: -GoW/AnneX-   -GoW/AnneX- Icon_minitime

Back to top Go down
 
-GoW/AnneX-
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
ViSioNz oF KorrupTioN :: Gaming News-
Jump to: